Sony has announced it will cease production of physical game discs starting January 2028, signaling a full transition to digital-only distribution for PlayStation. This move strongly suggests the PlayStation 6 will ship without an optical drive. The shift raises concerns about game ownership, as DRM-based digital purchases are licenses rather than owned copies, eliminating second-hand sales and game lending. Exceptions like GOG's DRM-free model exist but won't apply to PlayStation.
Nguồn: https://hackaday.com/2026/07/02/sony-to-end-physical-playstation-disc-production-in-2028. 8sync News chỉ tóm tắt và dẫn link; bản quyền nội dung thuộc tác giả và nguồn gốc.
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Sony has announced it will cease physical disc production for all new PlayStation games starting January 2028. The company cites shifting consumer preferences toward digital media as the primary driver. Existing titles released before that date in disc format will not be affected. The move follows Take-Two Interactive's decision to ship Grand Theft Auto VI in boxed download codes rather than physical discs, signaling a broader industry trend away from physical software.
Ubisoft Barcelona workers have begun a series of strikes running Tuesday and Thursday afternoons from June 30 to July 17, protesting proposed layoffs that could affect 51 employees. Organized by the Spanish union Confederación General del Trabajo, the striking staff demands binding negotiations to retain all 51 workers, a five-year protection against collective dismissals, compliance with previously agreed internal promotions, a salary improvement plan review, and a return to 60% remote work. The layoffs are part of Ubisoft's broader restructuring that has also shuttered its Winnipeg and Belgrade studios and cut hundreds of jobs across Toronto, Red Storm, and San Francisco, amid a 54% year-on-year drop in net bookings.
Ubisoft has appointed Christoph Hartmann, former VP of Amazon Games and co-founder of 2K Games, as general manager of Creative House 2 — the division overseeing Tom Clancy franchises including The Division, Ghost Recon, and Splinter Cell. The hire comes as Ubisoft restructures into semi-autonomous Creative Houses following a difficult period that included the death of co-founder Claude Guillemot and a €1.16 billion Tencent deal that carved out its biggest franchises into a separate subsidiary. Hartmann inherits a portfolio of dormant or stalled franchises, plus the newly acquired multiplayer title March of Giants.
Sony has announced it will cease physical disc production for new PlayStation games starting January 2028. Digital downloads now account for 85% of full-game software sales on PS4 and PS5, with the full fiscal year averaging 78% digital. Previously purchased digital games will remain downloadable 'for the foreseeable future,' though no permanent guarantee was given. The move reflects a broader industry shift: GTA VI is shipping physical editions as code-in-a-box, GameStop has closed over 1,300 stores since 2024, and Sony is also shutting down PS3 and PS Vita storefronts. The PS5 has 94 million units shipped and 125 million monthly active users, with the Digital Edition already the more popular model in several markets.
Sony Interactive Entertainment has announced that physical disc production for new PlayStation games will end in January 2028. After that date, all new games releasing on PlayStation consoles will only be available digitally via the PlayStation Store or digital retail formats. The decision affects all new titles, not just first-party games. Sony cited shifting consumer preferences toward digital media as the reason. Separately, the PlayStation Store on PS3 and PS Vita will begin closing in select markets starting August 2026, with full closure in remaining countries by July 2027. The announcement raises concerns among collectors, preservationists, and consumer rights advocates, particularly in the context of the Stop Killing Games movement and ongoing hardware component shortages.
Ubisoft has appointed Christoph Hartmann, former 2K president and co-founder, to lead Creative House 2, its shooter-focused internal division overseeing franchises like The Division, Ghost Recon, and Splinter Cell. Hartmann brings experience from Amazon Games and Take-Two Interactive. The hire is part of Ubisoft's broader restructuring into five Creative Houses, a move expected to cost €200 million in cuts over two years. The restructuring has already resulted in studio closures, hundreds of layoffs, and voluntary redundancies across multiple locations, alongside a €1.16 billion investment from Tencent securing a 26% stake in Creative House 1.
Former PlayStation Studios president Shawn Layden shared his views on exclusives and multiplatform releases. He argues exclusives differentiate platforms, while PC releases serve to expand IP reach to audiences who wouldn't buy console hardware. He defends the 18-month PC delay strategy, saying those players were never going to buy a console anyway. Layden also floated the idea of a gaming industry consortium around a single standard format, similar to DVD, though he acknowledged it's unlikely to happen in practice.