Attention spans have dropped to 47 seconds on average, making player attention the scarcest resource in gaming. Game studios in 2026 must compete not just with other games but with every social feed, reel, and creator platform. Key strategies include prioritizing earned attention over paid UA, treating community as a core product, leveraging micro-influencers and clipping as deliberate channels, and adopting hybrid monetization models. The Brawl Stars live-ops campaign is cited as a concrete example, generating 23M+ views and a 25% DAU increase. The core thesis: brand and performance marketing compound rather than compete, and studios that build trust and community over time will outperform those buying short-term attention.
Nguồn: https://80.lv/articles/the-attention-economy-how-games-win-mind-share-in-2026. 8sync News chỉ tóm tắt và dẫn link; bản quyền nội dung thuộc tác giả và nguồn gốc.